Well, NJCon came and went today. A whole lot less fanfare this time around. Last year, we had 16 people show, a nice grouping from MA, upstate NY, and NYC, along with the core group from my LGS.
This year, we had 8. The only out-of-state person was Nick, who just moved down to NJ from MA. I blame the location for some (Ft. Dix is south of Kennilworth, making it harder for NYC'ers and NY'ers to make it down.
However, no game felt like a dud to me. Each game was hard fought, despite having played against everyone multiple times (save Nick of course).
Quick recap of my list:
eMagnus
-2x Renegades
-Nomad
Kell
Gorman
Saxon
Stannis
10x Croe's
9x Idrians + UA
6x Trenchers
This list is super aggressive, with the bulk of the army AD'ing and the rest moving quickly up to catch up as a 2nd wave. The idea is to contest scenario as well. I had a 2nd list, but it's not worth mentioning.
Game 1: Rematch against eLylyth.
Our pressganger felt some sort of sick sadistic satisfaction in the pairings - I was paired against Jeremy's eLylyth, the very same warlock I lost disastrously to two days ago. Well, I went about to make sure that didn't happen again. I forget the scenario name - it involves with controling two of three area's on your side and one of your opponent's.
I won first turn, deployed eMags, Gorman, & Nomad in the center, Stannis to my right, Saxon to my left and the Renegades slightly out from there. He deployed Seraphs in a similar fashon, Typhon center with eLylyth, Bonegrinders, gobbers, and the Shepard Raptors took the hard left flank. Shredder was somewhere...I didn't notice. AD consisted me being very aggressive, everything forward line. Croe's on the left flank again, Trenchers and Idrians interwoven. Kell was placed in a forest to the right. His AD saw a Deathstalker on the left, Striders and Deathstalker on the right, back towards his normal deployment zone. Gudrun was placed in the forest that Kell was in. Important to note that I claimed a hill in the center of the board by ADing.
Turn one. Well, no quick killing of the Idrians this time. Move up the Trenchers, smoke. Move up the Idrians, intercept. eMag's cast Mobilize, charges up. Nomad and Renegades run. Saxon Runs. Stannis Runs. Kell moves out of a forest by a wall to benefit from Cover (not concealment). More importantly, he's a lone defender of one of my territories. Croe cautiously advances, but has a subtle Renegade support.
Jeremy's turn one. Deathstalkers move around, don't do a whole lot. Raptors run up, bunch up, by a forest, with the Deaststalker1 by them. Strider muscian mini-feats...which gets annoying. Otherwise not a whole lot else happens. He moves up Typhon and 2 Seraphs, which kill one model each. Gudrun runs into combat with Trenchers and Idrians, countercharge and not a whole lot happens.
My turn two - Smoke is laid down again, Idrians form a wall on the outside. Stannis runs to engage the striders from a deadly feat turn. Idrians kill Gudrun. Magnus casts Mobilize, feats and catches the three beasts and a knockeddown Gudrun. Nice. I pick the left and my table edge. Renegade moves up, fires its obliterator at the clumped Raptors...hits and kills one. Croe's finishes off the rest and a lucky shot on the Deathstalker. Which means I control solidly one of my opponents table edge. Gorman throws smoke on Magnus.
And then I realize I failed to cast Misdirection or Bullet Dodger. And then I remember that Lylyth's feat also gives +4 range. The measly trencher isn't going to provide enough screening...unlike the Nomad, which is next, not in front. Plus Gorman's smoke should have been thrown in front of Magnus.
Short story is Lylyth comes up and manages to get a few shots onto Magnus, but fails Pincushion. The Seraph slip streams Typhon forward. Strafes, gets 6 shots, and hits once. Typhon sprays and blasts Magnus. The 2nd Seraph hits, strafes 6 times, and uh...kills Magnus.
But that was it. Had he failed to hit that last one, it would have been game. I made serious mistakes, but so did he. Jer & I were both shaking...but he won, and I concede that this was a game that he did actually win against my better playing. Although not best.
Game 2:
Well that mistake wasn't going to happen again. And there comes a time when a Merc faces another Merc on the battlefield. Game 2 was against a guy in my group (George) who plays Merc contracts. He had played eMags game one, but brought out Gorten for Mosh Pit.
His list looked like:
Gorten
-Bunnies of sorts
-Driller
3 Bokurs, one cliented on Gudrun, one on Brun, and one on Gorten
Brun & Lug
Gudrun
2x Highshields, one min unit on by 8x
Hammerforge 8x
I won first turn, deployed eMags center, along with everything else. AD saw Croe on the right this time, Idrians on the left, Trenchers center. Highshields were deployed behind walls, Gudrun and a Bokur on the right.
Turn one. Smokes, moved the Idrians into the smoke, took some pot shots againt the 2 units of Highshields. I kill one. Croe's don't do a whole lot against the Bokur but knockdown Gudrun. Run everything else up.
George's turn one saw Shieldwall formations, the Bear and Lug move up on my right. Gudrun kills one Croe on a charge, but exposes his back to several others. The Bokur kills another 2. Hammers run up on the left, along with Gorten, bunnies, Driller & Bokur. Highshields take some shots...not a lot happens from what I remember.
Turn 2, I notice that I could attempt to snipe Gorten by removing to hammers. Trenchers CRA, kill both. First Obliterator hits Gorten, but does only 2 damage. 2nd one missed by one. I'm very annoyed. However, I reap my retribution on Gudrun and the Bokur single handedly with Croe's. Idrians charge the Hammers, bunnies and do some mild damage. Not a lot. Kell plinks off two Highshields. Saxon kills another. Stannis kills a third. Gorman blinds a unit directly behind the wall, Nomad walks up. Magnus feats, catches everyone except for the Bokur and Brun. I chose Left & My table edge.
George's turn 2 saw the dwarf toss. Hammers run out of the way, Driller tosses the dwarf and Gorten lands smack in front of the unit of trenchers. Landslides everything towards his deployment zone. Which means there's a charge lane for Brun and Brun's Bokur to get to Magnus. Brun charges and does 9 points of damage with three attacks. Even Stannis' forefend doesn't stop Brun with that crazy spell that reduces the damage dice by one. Fortunately I had Misdirection, so the Nomad bore the brunt of the attack. His assassination run over...
Turn 3 Go for broke. Except I have nothing to retaliate against Gorten with. Magnus is engaged and I don't have the models to launch a successful attack against Brun. Brun has no fury and is out of transfer range. Trenchers are scattered all over the place, but there's a Renegade and Trencher engaged with Gorten. Idrians suffer the same fate. Only Croe isn't tied up, but he's too far away to help. Gorman is engaged...the only way for me to get to Gorten is to move the Nomad under Mobilize to Gortens back arc. I do try to kill Brun without eMagnus' help...but eventually eMagnus has to do the job himself. Nomad moves 4", and swings. And Swings again. And swings a third time. The first two times it dealt 5 damage...10 total + 2 from the failed Obliterator assassination run. Finally, the third blow connects for serious damage and kills Gorten.
Good game and I really thought I was screwed on that one.
Game 3-
Awesome, No Man's Land against Cryx (Nick). He's brought:
Gaspy
-2 Nightwretches
-2 Deathrippers
-Canker
2x Min Unit Biles
Min unit BK's.
Tartarus
Withershadow
2x Pistol Wraiths
Skarlock
Bokur
Gorman
I'm not going to mention how the battle went, except it was wholesale slaughter of my army. I play super aggressive...which may not have been the best for going 2nd (Read all AD units 12" into AD zone). By turn 3, we were looking at a Renegade, Nomad, Kell, & eMagnus left. I spent my feat turn and had boosted against a Deathripper that was 1" away from Gaspy, hitting both. However, the 2nd Obliterator did minimal impact damage, but enough to make Nick sweat.
So after positioning himself for the death of Mags next turn, he had ran up BLT into combat with one renegade, positioned Gaspy behind a small wood (4" diameter I believe), and pistol wraiths on the left. Canker was in the forest. eMags was in charge range of BLT...but I needed to spell.
I made the decision to take a freestrike from BLT, run the Renegade out. BLT connects, 8 points to column 3...but the Renegade runs 10" to Gaspy's back Arc. eMagnus casts the Bigger-They-Are, boosts damage since I hit...and knock Gaspy down to 3 life (he had 10). 2nd time, dies.
I didn't bother writing up the third game because I wanted to highlight more how importantly it is to play like you got a pair and go for the win...even in hopeless situations. There was a good chance (highly probable) that I would have lost. But my gamble payed off this time. I've seen far too many games where people hide their caster or run away. It's a viable strategy...but how does it make the game any more fun for either of you?
It's come down to the last few moments. All games I felt pressue, none more than the first game. But it's possible to come back. It's also highly possible to lose it all. But you have to go for it, because it may be your last.
Last NJCon I went 1-2 due to forgetting to Feat on my game with Hacksaw and then misinterpreting a rule. It was my 2nd tournament and I will never forget it. This NJCon, I played with a sort-of sub-optimal list (Agenda vs 4-Star). Idrians and Trenchers are never sub-optimal, but Magnus doesn't bring to the table the same kind of competition eVlad does. I'm 2-1 for the day and happy how the list played. We'll be seeing it in the future.
As for the winners:
theOreo (Henry) took third, losing to Jeremy in the 2nd round
Jeremy took 2nd
Norbert beat out Jeremy accidentally by scenario on the final game. I wasn't paying attention, just that I heard, "Oh sh*t! I have scenario don't I?" Very anti-climatic. Very eVlad.
4 comments:
Jeez - eVlad does make for some knee-jerk reactions, his brokeness notwithstanding. I'd like a little more balance in that last comment, particular without having seen the game. To wit, at the end of turn 1, 80% of my army was dead from eLylyth's strider shenannigans. So to echo your comment, "Very anticlimatic. Very eLylyth". Umm, and eVlad is broken?
And accidently winning by scenario? Does clearing out his entire army with a serious model imbalance not count somehow? He had army spam filling the no-man's land in turn 2. And I had only 2 models to feat on after the massacre on turn 1. I could go on but maybe the full report should be a post of my own.
Incidently, I won all 3 of my games by scenario. Very un-eVlad like. And one of those games was with pSorscha to boot.
--Norbert
--Norbert
Relax Norbert. I wasn't poking at your game play. More just a snide comment meant to state "Oh hey which caster just won". I did see your 2nd game with Sorscha and it doesn't mean that the trophy was not undeserved - you played great.
It was more that after a battle of annihilation of two armies (I believe Jeremy had very little left too), the sudden dawning realization that you just won from scenario instead of more slaughter was the comment.
The game appeared to be apocalyptic, only the actual winning was very anti-climatic.
"Doesn't mean the trophy was not undeserved"
I meant to say doesn't mean the trophy was undeserved. Too many double negatives there...
You deserved the trophy. How about that?
I appreciate that Alex. For you and your readers, you can read the full report on that battle here:
http://blog.ironagenda.com/2009/06/15/a-tale-of-the-broken-a-njcon-tournament-battle-report/
--Norbert
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